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The Games Machine 66
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Panzer Commander
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Models
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CrusaderI.VDF
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INI File
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1999-02-27
|
2KB
|
121 lines
[INTERFACE]
Origin = BRITISH
Blueprint = Crusader
Caption = Crusader I
Icon = Uk30
Label = CR I
Date = 4103
[UNIT]
Type = TANK
Model1 = Crsdr
Model2 = CrsdrSm,60
Model3 = TankTiny,240
RegGroup = 1011
Scale = 20.0
Length = 6.0
Width = 2.6
Height = 2.2
View1 = 0.0,-0.8,-0.2
View2 = 0.0,-0.2,1.8
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 25
[VEHICLE]
EngineSoundFile = EngineE
HP = 340
Wheels = 5
Throttle = 20000.0
ThrottleFactor = 0.6
Speed = 44.2
OffRoad = 12.0
RevSpeed = 22.0
Steering = 40.0
BodyMass = 19.3
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 1.5
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 40.0
SideArmor = 28.0
RearArmor = 30.0
FrontTurret = 41.0
SideTurret = 37.0
RearTurret = 42.0
TopArmor = 12.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 28
ElevateObj = Gun
ElevateMin = -15.0
ElevateMax = 20.0
Velocity = 853
Mass = 0.686
Caliber = 40
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = -0.25,0.0,0.1
APAmmo = 80
HEAmmo = 30
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,0.0,0.0
[WEAPON3]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 18
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,-0.3,0.05
[HI_RES_TURRET]
LoResMat = Turret
LoResName = turT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
RoadWhl = 129,0,190,61
tread = 225,134,255,255
TurSide = 110,192,172,255
Turret = 0,192,63,255
driveWhl = 193,0,255,61
frontWhl = 192,64,255,127
Fender = 1,129,126,158
Camo01 = 0,0,126,126
WheelGrp = 0,160,224,188
Solid = 3,4
engine = 128,64,191,158