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INI File  |  1999-02-27  |  2KB  |  121 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Blueprint = Crusader
  4. Caption = Crusader I
  5. Icon = Uk30
  6. Label = CR I
  7. Date = 4103
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Crsdr
  12. Model2 = CrsdrSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1011
  15. Scale = 20.0
  16. Length = 6.0
  17. Width = 2.6
  18. Height = 2.2
  19. View1 = 0.0,-0.8,-0.2
  20. View2 = 0.0,-0.2,1.8
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 25
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 340
  28. Wheels = 5
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.6
  31. Speed = 44.2
  32. OffRoad = 12.0
  33. RevSpeed = 22.0
  34. Steering = 40.0
  35. BodyMass = 19.3
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 1.5
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 40.0
  47. SideArmor = 28.0
  48. RearArmor = 30.0
  49. FrontTurret = 41.0
  50. SideTurret = 37.0
  51. RearTurret = 42.0
  52. TopArmor = 12.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 28
  59. ElevateObj = Gun
  60. ElevateMin = -15.0
  61. ElevateMax = 20.0
  62. Velocity = 853
  63. Mass = 0.686
  64. Caliber = 40
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = -0.25,0.0,0.1
  69. APAmmo = 80
  70. HEAmmo = 30
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 744
  79. Mass = 0.005
  80. Caliber = 7.7
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 11
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 744
  95. Mass = 0.005
  96. Caliber = 7.7
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 11
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = Turret
  104. LoResName = turT
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. RoadWhl = 129,0,190,61 
  111. tread = 225,134,255,255
  112. TurSide = 110,192,172,255  
  113. Turret = 0,192,63,255
  114. driveWhl = 193,0,255,61
  115. frontWhl = 192,64,255,127 
  116. Fender = 1,129,126,158
  117. Camo01 = 0,0,126,126
  118. WheelGrp = 0,160,224,188 
  119. Solid = 3,4
  120. engine = 128,64,191,158
  121.